![]() It's much easier to redistribute a configured "portable" version Simply hating something without any explanation is not a good reason for it is hard! (the levels are layed out slightly differently too, especially hidden enemies in the walls).- Many developers simply hate installers. I think it is actually using a primitive DAC for them. The PC-88 version though, the sound effects for Thexder are pretty darned impressive. If you want to hear good Tandy SFX, play Sentinel Worlds, they're amazing. That'd be pretty neat now that I mention it to look at.Īs for sound-yeah, you're right, it isn't a huge difference in Thexder at least, though I've always found the Tandy music for it catchy. I think I might even try displaying it on Dosbox on an old 1993 15-inch CRT I have right besides it on a Tandy CM-5 RGB monitor. Dosbox does a decent job trying to emulate it but the one thing it doesn't let you do is combine it with a filter (plus a flat panel can in way even attempt to get as bright as one of those RGB monitors). The fact you can still see the rgb elements a foot or two away is pretty neat. Maybe I'll take a few zoomed in too so you can see the difference up close (though it is more profound when you're a foot or two away as you traditionally would be when playing). I'll have to try and take a few pictures and post them tomorrow I hope. The PC-88 version sounds the best (and the Apple IIgs). To be fair, I've played it on a PC-88 and others above are correct, it is more like the EGA version (sans multiple lasers at one time, we don't get this on the PC) but-the Tandy version looks the best by far. You'll be amazed and finally experience Thexder how it should be played. The thing that makes the RGB monitors of the time (you have to have an old one) is that you can see the individual Red Green and Blue elements so an advanced form of "dithering" takes place, as well as the brightness levels are much brighter-and, the tube gives the images a sort of "bilinear filtering" to the images. I'd take a screenshot but that might not do it justice. You really feel immersed in it and it looks like you're battling machines an electronics. Thexder in particular takes on a more "metallic" tone to the world. Bard's Tale is the same thing, even Sentinel Worlds looks amazing on a Tandy RGB monitor. This not only holds true for Thexder, but for all games in Tandy graphics. ![]() I'd say it almost looks like a cross between TGA (Tandy) and VGA due to the way the CM-5's displayed the images. Thexder looks many times better than the picture above of Tandy graphics on an RGB monitor than you can see with your current tech monitor. I managed to get another CM-5 monitor recently and I plopped Thexder back on a Tandy just to be sure my memory isn't fooling me. The difference is as noticeable as gaming in CGA on a EGA/VGA tube versus a composite monitor. ![]() For those who have never gamed on an authentic RGB monitor with a Tandy-you're missing quite a lot. I had a Tandy 1000 TX back in the day with a CM-5 RGB monitor. Sorry to dig up an older topic but I had to add my two cents. I haven't tried getting there in EGA mode yet, but I think it may make a difference. The hit detection with the lasers is pixel-accurate, which means since the EGA mode is using double the horizontal resolution it will result in different hit detection than the Tandy or CGA modes. More recently while playing the Tandy mode I noticed a part in the third level where there's secret enemies you can't make appear at the other side of the flashing wall tunnel and I think it has to do with the way the lasers are drawn. ![]() There may actually be other technicals reasons though for choosing one over the other. Not to mention the Tandy 3-voice support results in much better music and sound and it doesn't work if you're using EGA graphics. The EGA graphics have better resolution, but not enough IMHO to justify the reduction in colours. I like the Tandy graphics better because they're more solid and colourful. Playing Thexder on my Tandy 1000 SX system I didn't have the option of EGA graphics, but when I eventually tried it on a Pentium system with EGA graphics.
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